Endo

Endo is a polygonal 3D modeller similar to nendo and wings3D. It has gone through two prior incomplete incarnations in c and c++, both built on the win32 libraries. The newest python endo is cross-platform, and relies upon pygame, the python binding to the Simple DirectMedia Layer and OpenGL. It needs at least version 2.2 of python, for those generators. Endo is looking for a new home.

Endo is now at sourceforge

Get the whole tarball (now version 16) if you want to run it. To install on Mac OS X, read the instructions for getting Python 2.3, pygame, and PyOpenGL at the Vision Egg site. Running it then should be as simple as cd'ing to the source directory and typing "python Endo.py". If you have any feedback, send me a message.

The structure of the program is fairly clean, and for as much as the names and sizes of source code files indicates about structure...